Phoronix: NVIDIA's Proposal For A New API Better Than GBM Has Already Made Some Progress
On the first day of the XDC2016 conference this week in Finland NVIDIA presented over their GBM vs. EGLStreams debate that's been ongoing for months with NVIDIA's lack of GBM API support by their driver being what's preventing the binary blob from working with current-generation Wayland compositors. In that session they called for a new community-driven API to suit the needs of device memory / surface allocation and could succeed the Generic Buffer Manager. By the end of XDC2016, some progress has already been made...
On the first day of the XDC2016 conference this week in Finland NVIDIA presented over their GBM vs. EGLStreams debate that's been ongoing for months with NVIDIA's lack of GBM API support by their driver being what's preventing the binary blob from working with current-generation Wayland compositors. In that session they called for a new community-driven API to suit the needs of device memory / surface allocation and could succeed the Generic Buffer Manager. By the end of XDC2016, some progress has already been made...
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