Originally posted by eydee
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BioShock Infinite Now Available For Linux, Demands Binary Graphics Drivers
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Originally posted by zanny View PostI just want an option that can send a message to these companies saying "I will buy your stuff if you actually invest what is necessary in making freedom respecting drivers I can use" but there is literally no option since the slow progress in Mesa just indicates a lack of shits given by the higher up suits at either Intel or AMD.
How does that translate into a "lack of shits given" ?
By the way where are you getting the idea of "slow progress in Mesa" ?
And where is my flying car ? We were supposed to have those 20 years ago.Last edited by bridgman; 18 March 2015, 04:47 AM.Test signature
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Originally posted by bridgman View PostWe're already spending roughly twice as much on Linux today (relative to other OSes) as the apparent market share can justify, because we think it has the potential to be more important in the future. Intel is probably doing something similar although given their size the factor might be less than 2x.
How does that translate into a "lack of shits given" ?
By the way where are you getting the idea of "slow progress in Mesa" ?
And where is my flying car ? We were supposed to have those 20 years ago.
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Originally posted by nanonyme View PostI'm personally happy petroleum is expensive enough flying cars won't happen. I mean, imagine the amount of traffic accidents if people navigated in 3D lanes. They can't even cope with roadsTest signature
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Originally posted by Pecisk View Post"GL_ARB_tessellation_shader started (Chris, Ilia)"
Wasn't this 'not taken' for very long time? Fingers crossed people don't give up here
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Originally posted by zanny View Postlibgcc seemed to have snuck back in at some point in the last couple weeks, so that was clogging up that libgl error with the runtime.
I also got Dust and RL working outside the runtime by just finding all the lib32 libraries it wanted.
PA starts again, black screen the whole time. I'll look into that later.
And Torchlight 2 just started working with the runtime enabled, so I guess thats a few eggs cooked. Thanks for the responses =P
Feeling a little dumb now not checking to make sure the Steam runtime didn't reinstall some of the broken libs again. I was under the assumption no games worked if they showed back up, but a majority of my games were working, and libstdc++ was still absent, so I figured I had done as much investigating as I needed to on that front, and was wrong.
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Originally posted by zanny View PostI mean, hell, I was just compiling a list of games today in my Steam library that just outright don't start on radeonsi 10.5.1 - so far its Natural Selection 2, Torchlight 2, Dust, Planetary Annihilation and Rogue Legacy.
Problem with RadeonSI (as opposed to Mesa generally), or your PC
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Originally posted by bridgman View PostYeah, I'm not really looking forward to a time when the word "texting" starts to appear in NTSB aviation accident reports.
looking at how some people drive, if their cars could fly i would never ever go out of the house
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