Vulkan, D3D12 and Metal are all based on the Mantle API.
According to Lisa Su, Mantle itself was mostly the work of Johan Andersson from one of...
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NGG on Vega is broken in silicon or facing the mining rush bullshit they decided to only implement it if that would have crashed early one. Now they would...
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So just TLB cache optimization. Do you cut down big page entries that are in use if you start to run low on memory?
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He is talking about all the function definitions for OpenGL. And SDL only has a very limited set of them so you end up using some other OpenGL library...
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