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Ioquake3 Gets A Cross-Platform Auto-Updater

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  • Ioquake3 Gets A Cross-Platform Auto-Updater

    Phoronix: Ioquake3 Gets A Cross-Platform Auto-Updater

    It will now be easier for games making use of the open-source ioquake3 game engine to remain up-to-date thanks to a cross-platform, auto-updater written by Ryan "Icculus" Gordon...

    http://www.phoronix.com/scan.php?pag...3-Auto-Updater

  • #2
    Could this also be used in other projects, like LibreOffice?

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    • #3
      Could this updater also be used in other projects. I'n especially thinking of LibreOffice.

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      • #4
        Originally posted by PieterDeBruijn View Post
        Could this updater also be used in other projects. I'n especially thinking of LibreOffice.
        We now have an auto-updater in LibreOffice [1], just not in a release yet.

        [1] https://mmohrhard.wordpress.com/2017...office-builds/

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        • #5
          Meh. That's a job for package managers, not for the software. If each Linux app had its own autoupdater, Linux would be unusable.

          Hopefully Flatpak guys will solve this for flatpak too.

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          • #6
            Originally posted by LEW21 View Post
            Hopefully Flatpak guys will solve this for flatpak too.
            That's solved for flatpak already...

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            • #7
              ioqauek3

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              • #8
                Originally posted by tildearrow View Post
                ioqauek3
                Best game.

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                • #9
                  Originally posted by LEW21 View Post
                  Meh. That's a job for package managers, not for the software. If each Linux app had its own autoupdater, Linux would be unusable.

                  Hopefully Flatpak guys will solve this for flatpak too.
                  I think this is for other platforms. Ioquake3 updates are already self-contained on GNU and BSD.

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                  • #10
                    so if you have 5 users on your computer you have the same blobs 5 times. nice, really efficient.

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