Originally posted by Chewi
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Originally posted by Chewi View PostHeh. I relived the old Amiga version a while back and couldn't believe how much I sucked at it. I swear it never used to be that hard.
But now that we're older we can make excuses! And good ones!
There's input lag now... the Amiga had effectively zero input lag since the copperlist drove the raster direct to the CRT and these games usually were adjusting the copperlist just ahead of the beam position... no double-buffering. So playing it on an emulator that uses double buffering, to X which has another buffering layer with the compositor, to the display card which rasterizes to scale and lighting buffers, then transmits over DP/HDMI etc to the panel, which then decodes and writes to FRC-dithered buffers... if you're lucky you're 3 frames behind by the time you see it....
So if you want to feel young again, hook up the real Amiga to a CRT display! ;-)Last edited by linuxgeex; 01 June 2017, 08:10 PM.
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Originally posted by linuxgeex View PostBut now that we're older we can make excuses! And good ones!
Sounds like the reasons people buy overpriced gaming crap with 10000000DPI laser mices and PS/2 mechanical keyboards with no ghosting/rollover, and high-end GPUs to push 120fps on high-end gaming screens.
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Originally posted by Chewi View PostHeh. I relived the old Amiga version a while back and couldn't believe how much I sucked at it. I swear it never used to be that hard.
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