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PlayStation Emulator Gets Experimental OpenGL Renderer

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  • #11
    Nice stuff. Here's hoping they move on to the newer gen consoles thereafter as well. I plan on setting up an ultimate games console arcade machine based on something from this next-gen AMD stuff. The latest two sets of consoles were all AMD-based systems weren't they, so theoretically, the hardware aspects would be easier to implement than PSX/PS2 era? No idea about the encryption and all that to lock us out of emulating and copying discs.
    Hi

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    • #12
      Funny how Rust is making such a big impact lately, but surely they didn't just port the Rustation OpenGL work to C++ just so a C++ emulator could take advantage of the Rust work instead of just wrapping the Rust code in a C ABI so that C++ could use it.

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