Originally posted by Pahanilmanlintu
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What Linux Games Are Most Important To You?
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Originally posted by Dragonlord View PostWould recreating it using ogre3d not involve IP infringement?
Originally posted by PahanilmanlintuWTF people... no one's interested in The Elder Scrolls games? There's actually an open source effort under way to make an Ogre3d-based engine that would use Morrowind assets, so hopefully that would provide a solution for that (yeah i guess wine could work too).
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Originally posted by Aradreth View Post-- Also FOSS engines for a windows game still means you are voting for a windows title as you bought a windows only game --
What if people would get a couple thousand names under a pledge making a promise to buy any of several games named in the pledge, if and only if there was a native linux version? Is there any credibility in such a claim from a game developer's perspective, and how many names would it take to be financially relevant? Or has it been tried already?
Edit: I think i misunderstood the topic. I thought it meant what games i'd most like to see on linux.Last edited by Pahanilmanlintu; 05 September 2008, 12:19 PM.
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Yes, i think theyve tried before. Usually it's called petitiononline. :P . And everyone knows, that those are laughed at by these companies. I assume that a "pledge" can be meaningless too, since people arent going to actually buy it. Im making a comparison with the dell community center where they asked for the "community" over there if they would buy a laptop and/or desktop pc that came with linux pre-loaded. Inmediately many people said YES!, which looked like there was demand at least at that moment. When the linux computers were released, there were lackluster sales. Apparently the people who voted were not making any commitment to actually buy them, and were just enthusiastic about dell selling boxes with linux. It's not like an election where people (at least in theory) are making a commitment on their choice.
Another problem with elder scrolls games in linux might be that at least for the 2 latest elder scrolls games, Morrowind and Oblivion, AFAIK, Bethesda used a 3rd party licensed engine and technology calle Gamebryo. So that means that it's not actually their technology to license and or release. Maybe the first 2 games, Arena and Daggerfall, which if im correct, their engines were made entirely by Bethesda.
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Originally posted by xav1r View PostAnother problem with elder scrolls games in linux might be that at least for the 2 latest elder scrolls games, Morrowind and Oblivion, AFAIK, Bethesda used a 3rd party licensed engine and technology calle Gamebryo. So that means that it's not actually their technology to license and or release. Maybe the first 2 games, Arena and Daggerfall, which if im correct, their engines were made entirely by Bethesda.
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Originally posted by Pahanilmanlintu View PostYup, kinda depressing.
What if people would get a couple thousand names under a pledge making a promise to buy any of several games named in the pledge, if and only if there was a native linux version? Is there any credibility in such a claim from a game developer's perspective, and how many names would it take to be financially relevant? Or has it been tried already?
Petitions do NOT equate to sales.
Pledges do NOT equate to sales unless you have each person pony up the cash, up-front. Moreover, a couple thousand of those sorts of pledges won't amount to much unless you're talking to an indie with something other than a AAA title in hand. There's not anywhere NEAR enough money involved to turn most studios' heads.
Edit: I think i misunderstood the topic. I thought it meant what games i'd most like to see on linux.
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Originally posted by xav1r View PostIm making a comparison with the dell community center where they asked for the "community" over there if they would buy a laptop and/or desktop pc that came with linux pre-loaded. Inmediately many people said YES!, which looked like there was demand at least at that moment. When the linux computers were released, there were lackluster sales. Apparently the people who voted were not making any commitment to actually buy them, and were just enthusiastic about dell selling boxes with linux.
Couple that with shoving Linux on the wrong models (>$1k consumer laptops are power machines!) and you have a recipe for lacklustre sales. If they instead took their $500 laptops, and offered a Ubuntu version prominantly and easily it would be a fairer contest.
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Originally posted by Svartalf View PostIndeed. However, when I talked with the Gamebryo people back about 5 years ago they weren't one of the ones that effectively laughed in my face (That was GameSpy and a few others like 'em, FYI...)- they just indicated that it was something they'd not given a lot of thought about, but that it should not be too hard if there was a real or actually perceived demand for a Linux version of Gamebryo as it was already completely cross-platform and they knew it wasn't hard to make a migration from MacOS to Linux, coding-wise. It was more out of support concerns that they didn't commit to anything.
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