Hah, native 12 fps, wine 50, Windows 100.
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The Witcher 2 Officially Released For Linux
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Originally posted by haplo602 View Postgot it yesterday once I saw the steam news. could not resist. even if I cannot play it at the moment due to sw/hw, I got it to show support for Linux (and 3.99 is a steal :-))
installing at the moment, I hope I can at least start it and test.
Anyway, installd it, tried to run it, slow as hell, even sound is skipping. I am quite surprised that my system cannot even manage low settings. Metro: LL works ok on my rig (not good but playable).
Maybe a new GPU is needed :-)
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Originally posted by haplo602 View Posthmm ... not able to edit my own post ...
Anyway, installd it, tried to run it, slow as hell, even sound is skipping. I am quite surprised that my system cannot even manage low settings. Metro: LL works ok on my rig (not good but playable).
Maybe a new GPU is needed :-)
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Originally posted by stqn View PostHow do you get the frame-rate numbers? (for the Linux version, with the nvidia blob)Benchmarking tool for Linux OpenGL games. Spews frame information, logs frametimes. - ValveSoftware/voglperf
eON (Steam version only for now): get voglperf, start it, run: game start 20920 click ok to that Steam prompt to permit it to run and after the game starts run: fpsprint on and/or fpsshow on to get the OSD
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Originally posted by tomtomme View PostI opened a "LETS FIX IT instead of complaining!" thread here to support the devs!:
http://steamcommunity.com/app/20920/...8180993106963/
"Rest assured we are paying attention and working with Valve, the video driver team and CDP to address as many issues a possible. CDP have asked us to allow them to respond officially, so we will not be responding to threads directly. But do please continue, we are totally committed to addressing the current issues. We will continue to monitor the thread!"
they are talking about the thread linked above!
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heh game did not like ossv4
Oh well it's uses wrapper anyway so it's same to run it under wine which works just fine(thank god you could backup it from native steam and install backup to wine version of steam). Maybe I will try it again with pulse or alsa when I update my motherboard & processor but until then I will continue to use ossv4+wine.
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Peter Mulholland of Virtual Programming started tackling github issues: https://github.com/vpltd-peterm?tab=activity
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