Hi.
I think Linux with rt-threads, have the advantage of ultra low latency if one wishes. But it will use a lot of cpu, if not hardware assisted. And Linux can be configured for low-jitter, and ultrasmooth and responsive OS/graphics operation aswell.
With Windows being a more corporate thing, with enthusiasts like yourself, (and me) a bit frustrated about its less enthusiastic parts, such as latency, etc. That though in some versions of windows, such as the old XP, can be eliminated to quite some extent though, by reducing processes running on it. How much they changed it since that I donĀ“t know, but many say XP is the most latency/jitter tweakable OS of Microsoft. To the point that one can understand that a derivative of XP, runs in X-box. I think latencies of 2ms is quite stable on it. But without tweaking it is like you say, horrible latency spikes, lost frames, dropouts in sound with low latency settings etc.
Best Regards.
I think Linux with rt-threads, have the advantage of ultra low latency if one wishes. But it will use a lot of cpu, if not hardware assisted. And Linux can be configured for low-jitter, and ultrasmooth and responsive OS/graphics operation aswell.
With Windows being a more corporate thing, with enthusiasts like yourself, (and me) a bit frustrated about its less enthusiastic parts, such as latency, etc. That though in some versions of windows, such as the old XP, can be eliminated to quite some extent though, by reducing processes running on it. How much they changed it since that I donĀ“t know, but many say XP is the most latency/jitter tweakable OS of Microsoft. To the point that one can understand that a derivative of XP, runs in X-box. I think latencies of 2ms is quite stable on it. But without tweaking it is like you say, horrible latency spikes, lost frames, dropouts in sound with low latency settings etc.
Best Regards.
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