Object model is r5's own format (there's a binary and an ascii format). No editor yet. For building on Mac there are Xcode project files. The documentation is in the code. And code is pretty well documented. Unfortunately there's only two of us working on it, and we can't do everything. If you're interested in helping out though, you're very welcome to.
If you want to contribute by making models, I seem to remember there being a website/repository for CC-licensed models...
http://opengameart.org/ - that's the one.
If you want to contribute by making models, I seem to remember there being a website/repository for CC-licensed models...
http://opengameart.org/ - that's the one.
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