This time I'm also joining in the fun Very interesting to see that almost 25% of the income is from linux sales. It really helps to put that mythical 1%-market-share-not-a-viable-market-for-games issue in perspective. According to my rough calculations, approximately 16500 linux users have purchased the bundle so far, which means about 13% of all purchases. Mac represents about 25700 purchases, or about 20%.
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Humble Bundle #2 Breaches $900k, On Way To $1M USD
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Originally posted by allquixotic View PostLast year I did an even split. This year, I did a split between the game devs and the HIB people themselves. I do respect the EFF, but I don't know how much I want to support the other charities, they seem a bit pointless.
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Originally posted by Fixxer_Linux View PostAnd after that, will any editor of AAA title will finally understand that their is a true gaming linux market?
Give me the name of any title that yield more than a million dollar in just three days. All Epic / Steam / EA / Crytek people, are you seeing that ?
Ok, that GTA4 example wasn't a fair comparision, because that's precisely THE game that has generated more gross income ever. Most top-notch games usually only generate about 20-50 million dollars in sales.
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Originally posted by Fixxer_Linux View PostAnd after that, will any editor of AAA title will finally understand that their is a true gaming linux market?
Give me the name of any title that yield more than a million dollar in just three days. All Epic / Steam / EA / Crytek people, are you seeing that ?
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Any app is hit or miss on any platform, but given the choice, would you rather have the revenue from an app like Angry birds on the iphone or the revenue from this bundle?
Hint: Angrybirds generates a million dollars a month on ad revenue alone. That is not including the sales of the ad free version.
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