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Unigine Announces Its OilRush Game For Linux

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  • Naib
    replied
    So all we need to know now is ...

    WHEN!!!!!!!

    Leave a comment:


  • storma
    replied
    Interview: Unigine co-founder chats about OilRush

    http://news.bigdownload.com/2010/10/...about-oilrush/

    Leave a comment:


  • benmoran
    replied
    I just built myself a nice new PC with a Radeon HD 5770, so I would love to have something to try out the card with. Count me in!

    Leave a comment:


  • snuwoods
    replied
    count me in, too!

    Leave a comment:


  • lem79
    replied
    *raises hand for beta testing*

    Ubuntu 10.10, AMD64, Phenom X4 9850, nVidia GTX260, Ubuntu packaged nVidia proprietary driver.
    Windows 7, x64, Phenom II X3 720, nVidia GTX260.

    Leave a comment:


  • curaga
    replied
    @binstream

    Please fix that overflowing counter in the top left corner. Looks ugly.

    Leave a comment:


  • Svartalf
    replied
    Originally posted by binstream View Post
    We have some formal issues with Xbox360 since we still don't have a license for developing middleware for it. However, we are working on that.
    Not my preferred platform, but sound business sense indeed.

    Mac isn't a priority platform for us now.
    Heh... I'm sure Jobs is thrilled to hear that.

    It should be more of a matter of getting it to properly build in their build tools- it's similar to Linux as far as many of the middleware APIs that you'd use.

    Leave a comment:


  • Desti
    replied
    Originally posted by binstream View Post
    Check out new screenshots: http://oilrush-game.com/screenshots/

    Looks very cool!
    Will there be a beta?
    Will the game have a build-in multiplayer system like battle.net?

    Can you tell us a little about the SDK, what language do I need to know, can I make a complete total conversation mod?

    Leave a comment:


  • binstream
    replied
    Originally posted by Kano View Post
    Will the Unigine engine work on Xbox 360 and Mac soon too? I think for commercial games Xbox 360 support is really important.
    We have some formal issues with Xbox360 since we still don't have a license for developing middleware for it. However, we are working on that.

    Mac isn't a priority platform for us now.

    Leave a comment:


  • Kano
    replied
    @Bitstream

    Will the Unigine engine work on Xbox 360 and Mac soon too? I think for commercial games Xbox 360 support is really important.

    Leave a comment:

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