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It's Official: Valve Releasing Steam, Source Engine For Linux!
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it wasn't about stating it wouldn't come to linux (at least for me, go read all my past posts on this), it was how it was handled by phoronix, really really badly.
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Hi, doubters. How is the doubt now with the Steam Linux client out in open beta?
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Originally posted by nukem View PostWhile in class today I asked a number of friends who have Macs if they tried Steam for Mac yet. Everyone of them who said they have Steam said they can't launch Portal(currently the only ported game) due to problems with Steam. My current theory as why Valve has announced or released anything Linux related is because they can't handle the additional Mac users, they need to wait for the server load to die down.
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Originally posted by Svartalf View PostNow, if only you could convince them of that. This one has origins from the beginnings of the home computer era.
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Originally posted by Hirager View PostSad, but true. I think that the very sales model we have today has a flaw which leads to degeneration of games. Pay once for everything upfront. This forces the industry to constantly create new products, which inevitably leads to quality loss. Imagine you pay a small, but regular fee for every update of your favourite game. Imagine your first game you played and loved running with enhanced graphics on modern computer after so many years, with so much added content. It would be possible, if only the other sales model had been established.
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I'd be inclined to gloat, but rather I'll say that this is an AWESOME turn of events. Much like the story with AMD... ;-D
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Originally posted by Hit in the Head View Post- Added initial support for the Community Overlay in Mac games hosted by Wine. Currently validated with The Witcher
Why bother with Wine support...? Combine that with the letter...?
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