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It's Official: Valve Releasing Steam, Source Engine For Linux!
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I hope steam will finally be here. Its been a year already since I have my hopes high
Anyway I never understood why companies which have native OSX programs version don't want to move it to the Linux. It is basically the same system under the hood.
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Originally posted by Moller View PostMight that Source Engine have Linux support?
There are no infos about it, but when they are working on a new one, it would make no sense to keep working on the old and that means there will be no Half-Life 2 Source for Linux forever.
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Originally posted by mirv View PostI really should leave this thread alone....
Nothing in that link suggests a new engine, just a new game.
Interesting news perhaps, but not related in any way to Linux.
The new game should compete with Battlefield and CoD, that's simply impossibly with the old Source engine.
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I really should leave this thread alone....
Nothing in that link suggests a new engine, just a new game.
Interesting news perhaps, but not related in any way to Linux.
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Originally posted by Desti View PostLooks like Valve had made a brand new Source Engine: http://techreport.com/discussions.x/21454
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Looks like Valve had made a brand new Source Engine: http://techreport.com/discussions.x/21454
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It's Official: Valve Releasing Steam, Source Engine For Linux!
I'll only cheer when I see this on a Valve site.
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Originally posted by imamdxl View PostI dont understand this, Valve's Source engine is not even ported to OpenGL renderer for Mac, what they used instead used a OpenGL wrapper to the engine pretty much like WINE and Cedega (I hope it is not WINE). The engine still itself interects with DirectX.
That's why they did not provide OpenGL renderer for Source engine games on Windows like Blizzard Entertainment's game, which is pretty much same thing, will cause additional overhead instead of increasing performance.
If their engine is not native to the specific platform than We can use WINE instead.
Cheers.
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