Originally posted by b15hop
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Wishlist for Porting Projects (Pt. 2)
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Originally posted by Nevtus View PostIf you clicked the link you'd see that suggestion was for the new Monkey Island games, not the original ones from LucasArts. The last Monkey Island game that used the SCUMM engine was The Curse of Monkey Island from 1997.
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Originally posted by b15hop View PostOk yeah, 3D games should be native. Didn't know those existed. Are they as good as the original LucasArts games?
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Originally posted by Nevtus View PostNever played them myself but I've heard they're okay but not on the same level as the originals. I've heard better things from the new Sam & Max games but I've yet to play those either.
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Originally posted by whizse View PostJust to be clear, ScummVM _is_ native, it's a reverse engineered engine, not an emulator.
As for Monkey Island in 3D, Escape wasn't very good, Tales is great, but not as good as the original Ron Gilbert games of course.
The engine itself is native and since it's decoding a script I guess it is native. I know it runs perfectly fine in linux. It's a shame the newer titles can't be done this way. I always had an inclination that it ran native in a reversed engineered kind of way. I know that with curse of the monkey island it's possible to get both CD's and copy the data over to the hard disk, allowing the game to run start to end seamlessly unlike the windows version. That's how all games should be done.
ScummVM is a collection of game engines for playing classic graphical RPGs and point-and-click adventure games on modern hardware.
Cheers for the clarification though.
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Frozen Synapse
from FAQ
What kind of game is Frozen Synapse?
Frozen Synapse is a single player and multiplayer simultaneous-turn-based tactical game.
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