Originally posted by Svartalf
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The biggest problem with a Linux build is how heavily we rely on Steamworks (matchmaking, networking, master server, etc). The second problem is that we are winding down work on ZG over the next couple of months so I don't think I would be able to work on a Linux build (even if somebody else was doing the bulk of the work).
It is a very nice offer however. I personally want to build future games to run cross platform from the start so we can explore releasing a game for Linux and OSX more easily.
It is a very nice offer however. I personally want to build future games to run cross platform from the start so we can explore releasing a game for Linux and OSX more easily.
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