Originally posted by Quackdoc
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Problem is current *working* parts of HDR on linux, depend on not part of any specification work, that works only on X client working on gamescope that itself doesn't use compositor with also specific kernel patches. Not to mention it is easiest case to handle, as you don't fight against case half of my windows is SDR half of them is HDR. We don't have even prototype working on native wayland program, none of specification work went forward enough (few stuff i consider core like explicit sync are basicly stuck for 2 years in some discussions, if things are going that slowly, then i have no clue when it will arrive) etc. We currently are still veerrrry far from something actually working for average user.
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