Originally posted by Terr-E
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When bookkeepers go looking the Valve cut is a max of 30% the key word is "Max" that is missed a lot. The average is around 20% to valve but that 20% is a average not the min Valve does take. Its really simple to miss that some of the special prices on steam is valve cutting into their own share not into the developer/publishers share and the keys Valve let game publishers sell themselves yes Valve let the publishers/developers sell those keys without paying a cent to Valve yet they register into the steam services system.
When you buy a game third party that is hosted in steam its anywhere between 30% to valve if you bought it on steam at full price to 0% to valve if it was a key your got from publisher/developer by some other means.
So its 0-30% not the 20-30%. The correct way it write it is: Valve get between 0-30% with average being 20% from game sales of third party paid for games on steam. (yes is a horrible line to write it all correct)
Of course there is some of games that is 100% to valve that is stuff valve developed or vacuumed up from deceased companies.
Yes you also have the true open source games given out by steam of course valve does not get a cut out of any donations to those games. Yes was why before it was important to say paid for games because if its all games on steam it is really a lot lower than 20% when you start allowing for other costs. The fun of running retail you have products there that you are making loss on that you are crossing fingers person will come in door and by something else.
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