Originally posted by schmidtbag
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Wine Developers Appear Quite Apprehensive About Ubuntu's Plans To Drop 32-Bit Support
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Originally posted by schmidtbag View PostName 1 other open-source project in Ubuntu's repos that depends on 32-bit libraries. I'm well aware there are plenty of closed-source ones, but, many of them provide their own libraries. Case in point: Steam.
Originally posted by schmidtbag View PostI'm well aware there are plenty of closed-source ones, but, many of them provide their own libraries. Case in point: Steam.
I have already explained it here:
Phoronix: Ubuntu 19.10 To Drop 32-bit x86 Packages Ubuntu and their downstream flavors all stopped shipping x86 32-bit images and now for the 19.10 cycle they have decided to stop their i386 support entirely. Beginning with Ubuntu 19.10, the archive/packages will not be built for x86 32-bit... http://www.phoronix.com/scan.php?
Originally posted by schmidtbag View PostWorst-case scenario, I'm sure some closed-source 32-bit programs could just use Flatpak.
For games from GOG and Humble Bundle, this situation will be a nightmare:
GameHub is a games manager/downloader/library written in Vala. It supports Steam, GOG and Humble Bundle as game sources. I have partially got it to work, but I have some issues: Network is weird, ...
Originally posted by barthalionTo expand on what TingPing said, Steam at least provides some common runtime that publishers/developers can base on, and even if that in mind, it doesn't really work. Just go through issues reported on Flathub's Steam repository – many games are broken because of dependence on external libraries or applications that are not correctly shipped. GameHub doesn't provide even that and it's impractical to add every missing dependency to Flatpak application itself.
GOG clearly states on their website that only Ubuntu is supported and even the release differs between particular games. Humble Bundle is even more trigger happy and I had even less luck with few games I bought there. Not to mention that some are 32-bit only, making it even harder to make everything work. All this results in bad user experience, especially for players with no technical Linux background and I can't see Gamehub being any different.
(On a side note, we are also considering removing Steam.)
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Originally posted by Chugworth View PostJust drop it. As long as old technology is still supported, people will keep clinging on to it. At some point, you have to just say "No, we are moving forward."
Originally posted by Chugworth View PostApple is pretty good about this. If not for them, half the web would probably still be running Flash.
That's why people prefer PCs and consoles.
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Originally posted by sarmad View PostThe decision to drop 32bit is understandable. What's not understandable and not acceptable is giving the world 4 months notice only. Such a change should be announced at least a year in advance.
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Originally posted by brad0 View PostThe software is shooting itself in the foot. It's like people complaining about Flash. You've had such a ridiculous amount of time to move content over but sat on your butt. The only one to blame is the authors of the software / content.
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Originally posted by atomsymbolThis is already a solved problem that has a standard solution. 32-bit libs go to /usr/lib, and 64-bit to /usr/lib64, but it may vary depending on distro because different paths can be configured for ld.so. Gentoo has recently migrated /usr/lib32 to /usr/lib to resolve some compatibility issues.
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Originally posted by zanny View PostAnyone who needs backwards compatibility is probably not running bleeding edge Ubuntu releases. 18.04 will be supported until 2023 at which point if you are still running x32 for some bizarre reason Debian will probably still be there to pivot to.
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Originally posted by Espionage724 View PostI'm curious to see how no 32-bit support plays out. I personally don't believe I use anything that requires 32-bit libraries (I use Wine, but use 64-bit prefixes and I believe the launchers and games I play also are both native 64-bit executables), but outside of that, I'm pretty confident I'd be ok.
Phoronix: Ubuntu Developers Once Again Debate Dropping i386 Images, Then Discontinuing i386 Port While the Ubuntu desktop official images are no longer 32
Originally posted by WINEWhen Windows began targeting 64-bit architectures, Microsoft decided to include a compatibility layer to support their massive universe of 32-bit applications. This kind of subcomponent, nicknamed WoW64 (for Windows on Windows 64-bit), is also implemented in Wine to solve the exact same problem.
64-bit Wine built without 32-bit support will not be able to run ANY 32-bit applications, which most Windows binaries are. Even many 64-bit programs still include 32-bit components!
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