Phoronix: SDL2's OpenGL Renderer Now Provides Some State Caching, SDL 2.0.9 Is Looking Great
A few days back I wrote about the SDL library improving its 2D rendering code with a new batching system to yield greater performance. Since then the improvements have not stopped for this library that is critical to most Linux games and other multi-platform software...
A few days back I wrote about the SDL library improving its 2D rendering code with a new batching system to yield greater performance. Since then the improvements have not stopped for this library that is critical to most Linux games and other multi-platform software...
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