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SDL2's OpenGL Renderer Now Provides Some State Caching, SDL 2.0.9 Is Looking Great

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  • SDL2's OpenGL Renderer Now Provides Some State Caching, SDL 2.0.9 Is Looking Great

    Phoronix: SDL2's OpenGL Renderer Now Provides Some State Caching, SDL 2.0.9 Is Looking Great

    A few days back I wrote about the SDL library improving its 2D rendering code with a new batching system to yield greater performance. Since then the improvements have not stopped for this library that is critical to most Linux games and other multi-platform software...

    http://www.phoronix.com/scan.php?pag...-Caching-2.0.9

  • #2
    They should move the rendering code into an auxiliary library ( if and and when that kind of breaking change become possible ) , most people only use sdl as a plataform abstraction layer

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    • #3
      Always happy to hear about SDL

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