Originally posted by uid313
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Wine On Android Is Coming For Running Windows Apps
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Originally posted by uid313 View PostRunning PC applications on an phone is useless.
PC applications are designed for keyboard and mouse input.
Smartphone apps are designed for touch input.
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Hate to mention the elephant in the room... But what about the tonne of software that doesn't yet run on Wine on a Linux-based Desktop System?? I'm subscribed to the Wine Bug ML and it's inundated everyday with new (open) bugs...
Don't get me wrong I love the project (and moderate a few WineHQ AppDB pages) but it's bitten off a huge target - more than the current developer team can cope with...
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Originally posted by bridgman View PostMichael dropped some pretty strong hints, ie WINE devs hoping for increased adoption of Android on x86 and WINE ARM being covered separately.
OTOH they could have used some Android-x86 image on a desktop/laptop rather than relying on QEMU used in Android SDK. Or even better they could have used Intel HW Accelerated Execution Manager. Both of these options should be very fast.
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Originally posted by bobwya View PostHate to mention the elephant in the room... But what about the tonne of software that doesn't yet run on Wine on a Linux-based Desktop System?? I'm subscribed to the Wine Bug ML and it's inundated everyday with new (open) bugs...
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Originally posted by Rexilion View PostNot if those applications are programmed for the native Windows 8 interface... right?
They're written in HTML5 with JavaScript using WinJS.
Or C# / .NET which is Mono, not Wine.
So yeah, still useless.
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Originally posted by uid313 View PostThey're written in HTML5 with JavaScript using WinJS.
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Originally posted by smitty3268 View PostYeah, Michael completely left out the most important part.
Is WINE suddenly going to be an emulator so it can run x86 code on ARM? Are they just porting winelib, so that windows developers can recompile their code for WINE on ARM? Is it just meant for Win8 ARM apps?
A)Using Wine to run Windows for ARM applications/apps on Android running on an ARM device requires no emulation.
B)Using Wine to run Windows for X86/X86-64 applications/apps on Android running on a X86/X86-64 device require no emulation.
C)Both A) and B) are useful.
So where does the emulation everyone is talking about come in? The emulation Michael was talking about in the article was just Android it self running on an emulator not an actual phone or tablet or other device, right?
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Is there interest from Codeweavers/others in making this more generic, so that it isn't necessarily targeted for Android & only Android?
There is after all other mobile Linux/FOSS platforms that are just starting out, & trying to gain traction/interest etc...
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