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PathScale Open-Sources The EKOPath 4 Compiler Suite
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Hmm....
OpenSimulator uses the OpenDynamicsEngine physics software to do server-side physics. AFAIK, physics is one of the more CPU-intensive calculations you can have on a server.
I wonder how much of a speedup in ODE we could get by compiling it with EKOPath?
Michael, is there an easy way to write a PTS test for ODE? Have you looked into this in the past?
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Originally posted by markg85 View PostI wonder of this will be of benefit to mesa then specially the software renderer! Also, how is the c++ 2011 support and can it build qt for example? Even if it can, will that improve performance?
this release raises a lot of questions but I'm happy anyway
mesa - I believe you have to turn off asm support for it to build. Not sure if that will improve or degrade performance. I suspect the latter, but could be surprised.
c++0x - ENZO will get it much sooner than EKOPath since we're using a different front-end.
QT - There's one blocking bug we're working on fixing. I expect it may take us another month or less to get that resolved.
If someone files a bug we'll take a look at it. Smaller test cases are generally fixed faster. (Even better would be patches now that it's going open source.)
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Originally posted by curaga View Post1. Mesa is CPU bound
2. Better compiler available
3. ???
4. ProfitMichael Larabel
https://www.michaellarabel.com/
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Originally posted by allquixotic View PostMichael, is there an easy way to write a PTS test for ODE? Have you looked into this in the past?Michael Larabel
https://www.michaellarabel.com/
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