@ those saying Compositing slows down Game performance... this is what the whole "Ubuntu fixes Unity Redirect fullscreen" news was all about... Games that go full screen present [b]directly[b] (ie, avoid compositing) to the backbuffer. This is mostly likely what Windows does. IDK how Mutter/Muffin/Gala/Xfwm handle this, but even if they don't do it now, there's nothing stopping them from following along.
Also, watch the Wayland presentations. Wayland handles this automatically where any "top-level" window gets dynamically turned into an undirected surface (at least that was my understanding).
Also, watch the Wayland presentations. Wayland handles this automatically where any "top-level" window gets dynamically turned into an undirected surface (at least that was my understanding).
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