Originally posted by Kakarott
View Post
Announcement
Collapse
No announcement yet.
Ubuntu Unity Proves Very Slow To KDE, GNOME, Xfce, LXDE
Collapse
X
-
-
Originally posted by Thaodan View PostKDE works flawless with Dual-Monitor: my System http://www.sysprofile.de/id123113.
What I actually wanted to know is if KDE can suspend desktop effects for better performance, how does it look like if you have a game like HoN running in fullscreen on the primary monitor while the secondary monitor handles the desktop? Does it still suspends desktop effects and how does using the desktop on the secondary monitor feels like?
Thank you for an answer nevertheless.
Leave a comment:
-
Originally posted by bug77 View PostI wonder why the full screen tweaks actually works. Since there is no more desktop to render, hence nothing to decorate, reason says there should be no performance penalty in the first place.
Leave a comment:
-
Wonder how a stand-alone Openbox or Awesome WM Setup would compete.
Leave a comment:
-
Originally posted by narciso View PostCompiz, Mutter and xfce fullscreen detection mechanisms sometimes won't identify the application running at fullscreen, so it thinks that the game is running in a window, and doesn't suspend the effects.
Cube2 or supertuxkart are some examples of games that are properly detected as a fullscreen game and effects are disabled by the compositor, making the game run with fullspeed and proper vsync.
Trine 2 for example is a problematic game that only kwin runs flawlessly with the suspend fullscreen effects enabled. Mutter, compiz, xfce won't work very good with it.
I run Xubuntu 12.10, and I spot that problem right away when I see screen tearing. Disabling the compositor fix it.
Very good point. I'm wondering if what we are seeing is a problem with full-screen detection in these DE's. It has been rumored, that Mutter disables compositing effects when full-screen apps are detected. Anyone know if this is really the case? If so, I would expect performance to be very similar to Kwin with suspended effects.
Leave a comment:
-
Originally posted by simongaiteiro View PostI wouldn't call that "to tweak KDE". You only need to check an option in system configuration.
Leave a comment:
-
I wonder why the full screen tweaks actually works. Since there is no more desktop to render, hence nothing to decorate, reason says there should be no performance penalty in the first place.
Leave a comment:
-
Compiz, Mutter and xfce fullscreen detection mechanisms sometimes won't identify the application running at fullscreen, so it thinks that the game is running in a window, and doesn't suspend the effects.
Cube2 or supertuxkart are some examples of games that are properly detected as a fullscreen game and effects are disabled by the compositor, making the game run with fullspeed and proper vsync.
Trine 2 for example is a problematic game that only kwin runs flawlessly with the suspend fullscreen effects enabled. Mutter, compiz, xfce won't work very good with it.
I run Xubuntu 12.10, and I spot that problem right away when I see screen tearing. Disabling the compositor fix it.
Leave a comment:
-
I was answered by Martin and he states that the results coming from this kind of tests are no relevant as "the difference is too low, it's performed on just one hardware, just one distribution, there is no indication about how often the tests have been performed and so on. The benchmark is saying exactly nothing."
Leave a comment:
-
I was answered by Martin Gr??lin and he states that the results from this kind of tests are not relevant as "the difference is too low, it's performed on just one hardware, just one distribution, there is no indication about how often the tests have been performed and so on. The benchmark is saying exactly nothing".
Leave a comment:
Leave a comment: