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Originally posted by oiaohm View PostReady to get started? Download a free trial Buy now Autodesk® Maya® 2020 software is supported on the following 64-bit operating systems and at a minimum, requires a system with the following 64-bit hardware: Software Operating System Microsoft® Windows® 7 (SP1), Windows® 10 Professional, Windows 10® version 1607 or higher operating system Apple® macOS® 11.x, 10.15.x, 10.14.x, 10.13.x ¹ operating system Linux® Red Hat® Enterprise 7.3, 7.4, 7.5, 7.6, 7.7 WS operating system Linux® CentOS 7.3, 7
Maya is and it does have Linux support.
Some of the autodesk products have you doing odd things to your Linux system so they work.
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Originally posted by arQon View Post
If so, we can look forward to at least another decade of X, sigh. Because until the Wayland team - half of which is RH employees in the first place, I expect - stop sulking about ICC support etc, X is NEVER going away for any content creation tasks.
sophisticles Sonadow Lack of RH support for EPEL packages isn't as big of a deal as you are making it out to be for this sector, particularly for desktop usage. Yes, minimizing packages used is definitely on the cards, but GNOME 3 has had some reasonably significant performance and reliability issues until later on in the EL7 lifecycle. And not disrupting artist workflows is a fairly big thing, my team at BSS had a hell of time transitioning folks from XFCE to Cinnamon, artists develop quite a few personal ways of working.
Cheers,
MikeLast edited by mroche; 19 September 2021, 09:17 PM.
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Originally posted by Sonadow View Post
Typical dishonest Linux liar.
Autocad: Windows and macOS only
Autocad LT: Windows and macOS only
Revit: Windows only
Revit LT: Windows only
Fusion: Windows and macOS only
Maya: Windows, macOS, Linux
Maya LT: Windows only
3DS Max: Windows only
BIM: Windows and macOS only
Flame: macOS and Linux only
Navisworks: Windows only
Arnold: Windows, macOS, Linux
Mudbox: Windows, macOS, Linux
NetFabb: Windows only
Recap: Windows only
Infraworks: Windows only
Advance Steel: Windows only
Alias: Windows and macOS only
Dynamo: Windows only
Factory Design: Windows only
Fabrication: Windows only
FeatureCam: Windows only
Eagle: Windows, macOS, Linux
Helius series: Windows only
HSMWorks: Windows only
Inventor series: Windows only
Mouldflow: Windows only
MotionBuilder: Windows and Linux only
Navisworks: Windows only
Point Layout: Windows only
PowerInspect: Windows only
PowerMill: Windows only
PowerShape: Windows only
Robot Structural Analysis Pro: Windows only
TruComposites: Windows only
Structural Bridge Design: Windows only
Smoke: macOS only
Vehicle Tracking: Windows only
Vault: Windows only
VRED: Windows and macOS only
Within Medical: Windows only
Pype: Windows and macOS only
Camplete: Windows only
Project Explorer for Civil 3D: Windows only
Grading Optimization for Civil 3D: Windows only
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Originally posted by Sonadow View PostBlackmagic is not an Autodesk product.
Keep trying.Ready to get started? Download a free trial Buy now Autodesk® Maya® 2020 software is supported on the following 64-bit operating systems and at a minimum, requires a system with the following 64-bit hardware: Software Operating System Microsoft® Windows® 7 (SP1), Windows® 10 Professional, Windows 10® version 1607 or higher operating system Apple® macOS® 11.x, 10.15.x, 10.14.x, 10.13.x ¹ operating system Linux® Red Hat® Enterprise 7.3, 7.4, 7.5, 7.6, 7.7 WS operating system Linux® CentOS 7.3, 7
Maya is and it does have Linux support.
Some of the autodesk products have you doing odd things to your Linux system so they work.
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Originally posted by numasan View Post
I'm talking about it being used on Linux workstations. It's not "custom" or "generic", it's just Linux even with a capture card, so your point is still false. The reason I brought this software up was your comment:
For you who still don't believe that Linux is used for highend digital content production, and would rather spout nonsense and look silly, maybe seeing is believing:
For details on the technology here see: http://graphics.pixar.com/ http://on-demand.gputechconf.com/siggraph/2016/video/sig1608-pol-jememias-dirk-van-geld...
The best #VFX #Animation In-House Tool from @WetaDigital, @ILMVFX , @ScanlineVFX00:06 #Synapse - Fire/Smoke Simulation tool from Weta Digial00:26 #Tissue - M...
While "The Avengers" posed many visual efffects challenges, one of the larger challenges was pulling together the "tie-in" shot during the third act of the f...
If you'd bother to read, here's an old article but still relevant:
Even with wasting time to post this, I still don't think you will be convinced, out of stubbornness or some weird constructed world view, but at least it out there for those interested.
If it already wasn't clear enough, that comment was in context of me talking about color management which isn't done natively in Linux, its done externally via a capture card (you do realize this thread is about color management, right?)
It was also further clarified at https://www.phoronix.com/forums/foru...85#post1279585
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Originally posted by ChristianSchaller View PostActually almost all studios use Linux for the desktop.
Frankly, at this point Wayland looks more like an attempt to sabotage desktop Linux than a genuine attempt to improve things. But 100% of the problem is more with the attitude of the developers than the technology, so a case like this, where a large or high-profile RH client might want Wayland to Actually F**king Work Properly, is the one thing that might cause some of those missing pieces to finally start making some progress.
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Originally posted by sophisticles View Post
You have no idea what you are talking about and it is obvious that you have never actually attempted to use Resolve on Linux or compared it to the experience of running it on a Mac or Windows.
Honestly, the more I read about the custom software that Pixar and Dreamworks use, the more I think that they may not even run on an OS per se, they may be using custom setups where the rendering software runs on bare metal, maybe even coded with extensive assembler, based on the claims of speed.
Originally posted by mdedetrich View Post
Are you talking about the recent versions of Davinci which can run on any Linux or the server version which historically came with their custom Linux or servers? Because historically Davinci resolve ran on a custom Linux that they provided (based on Cent/Redhat) in order for software to work correctly. They even advised you to not even connect to the internet as to not update Linux machines, and they were doing things like pinning NVidia drivers.
Studios don't use Linux when they need to do color because Linux is absolutely terrible in this.
For details on the technology here see: http://graphics.pixar.com/ http://on-demand.gputechconf.com/siggraph/2016/video/sig1608-pol-jememias-dirk-van-geld...
The best #VFX #Animation In-House Tool from @WetaDigital, @ILMVFX , @ScanlineVFX00:06 #Synapse - Fire/Smoke Simulation tool from Weta Digial00:26 #Tissue - M...
While "The Avengers" posed many visual efffects challenges, one of the larger challenges was pulling together the "tie-in" shot during the third act of the f...
If you'd bother to read, here's an old article but still relevant:
Even with wasting time to post this, I still don't think you will be convinced, out of stubbornness or some weird constructed world view, but at least it out there for those interested.
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Originally posted by Awesomeness View PostYou claimed studios use Linux pretty much only for servers and people with actual knowledge disproved you.
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