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Xfce 4.16pre1 Released As The First Step Towards This Next Desktop Update
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Originally posted by xfcemint View PostWhat I don't understand is:
- without a titlebar, how does a user know which window is active?
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Originally posted by waxhead View PostAnother thing that modern GUI's do are to hide the scrollbar. Now if only the hidden scrollbar would free up some space then I could partly understand it , you have no idea that there is a scrollbar there unless you happen to scare your paranoid little mousepointer over that area.
I can't think an english word suitable to say how huge my hate is for disappearing widgets, and this is what brought me to avoid gtk3 wherever possible.
"Less is more" is a successful paradigma in movies, in music, in poetry but when you design and application, "less information" is not "more", rather "less information" is "less information", and in IT this is shooting in your own feet.Last edited by topolinik; 14 September 2020, 04:31 AM.
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I sincerely hope some of you guys will recycle these posts to have a real conversation with the developers to try and steer development in the direction you prefer, because spreading FUD in these forums about features that are missing from a certain known toolkit and being grumpy all the time surely won't help you achieve the desktop of your dreams. That, or actually give apps made in that known toolkit another go after 10 years since last time.
Cheers.
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Originally posted by xfcemint View PostAbout CSD:
1. I think CSD is a serious security issue. I don't remember giving permission to any application to display windows without titlebars.
2. When the permission to not display a titlebar is given by the user, then a good UI designer should NOT:
- hide text annotations on buttons
- hide keyboard shortcut hints
- make impossible using the application with keyboard only
- make hard using the application with keyboard only
- make functionality hidden
- make functionality hiden behind undescriptive buttons
Did anyone of those UI designers even attempt to read this (which I suggest as a simple introduction to the subject):
Have those people even heard of the word "usability"?
Since 99% of curent CSD designs break literally everything that I wrote so far, I declare that their designers are idiotic and ignorant amateurs (with regards to usability engineering). How can't they see the obious errors they are making? Did they ever take a single lesson on UI design?
And of course the answer is:
- noone took any lessons on UI usability design
- noone made an attempt to read anything on the subject, because reading is so hard nowadays
Therefore... UI amateurs.
Yeah, you defined it perfectly, IDIOTS.
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Originally posted by xfcemint View Post
Actually, in case of Apple and Microsoft it is GREED. Those companies have money to pay some experts and they know what they are doing (well, in most cases; for example Windows 8 was quite a UI failure).
So, in case of Apple, it is more important that UI looks nice, because that's what sells devices. Usability is secondary because the user discovers bad usability only after he bought the device already. In fact, the user might not even notice because he might not have seen better designs previously.
Windows 10 had a UI designed and themed by retards.
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Originally posted by xfcemint View Post- Baobab (how to go back?)
Not that I was a fan of the Baobab UI before that, but at least the UI was *better* which made the app at least useable.
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Originally posted by waxhead View PostFirst of all a classic titlebar is far from useless. It contains the title and maybe some status information such as the document you are working on / the website you are visiting etc. It is a clean and structured approach to having a handle where you can move a window about without having any concern that you risk clicking some function inadvertently .
Inadvertent clicking? I don't know, clicking is not the same as grabbing, and I find that the slightest movement after clicking a headerbar widget either nullifies the grab altogether or translates to a successful grab; it never clicks unless the pointer stays still.
Originally posted by waxhead View PostBelow the title bar you usually have a nicely structured meny. You would typically have File, Edit, View, Window, Help etc... a clean and structured interface on where to find things. What on earth is wrong with this approach?
Originally posted by waxhead View PostThese days you have a hamburger button for a menu , that hides the option in the menu - what is the point with that? It does NOT consume less space typically , and when it does is utterly pointless as the free space is unused and could easily have been used to keep certain things visible all the time.
Originally posted by waxhead View PostAnother thing that modern GUI's do are to hide the scrollbar. Now if only the hidden scrollbar would free up some space then I could partly understand it , you have no idea that there is a scrollbar there unless you happen to scare your paranoid little mousepointer over that area.
And to think that this stuff is free to install and try...
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