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GNOME Shell + Mutter Patches Pending For Wayland Fullscreen Compositing Bypass
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I don't like this - I have no performance impact from not unredirecting, and as bonus I get no tearing.
Gnome X11 tears when it unredirects. Not good
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Originally posted by juarezr View Post
Flaws? Maybe one can rewrite in a safer language like these brave devs:
This new version of wayland-rs brings several changes to the library API, in order to improve general ergonomics in writing Wayland clients and server programs. The main change is the introduction ...
It seems they don't give up but restructured in a way to overcome the language mismatch in this new release.
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Originally posted by discordian View PostThis slow trickle of features that have been there from the start is killing me, and at the same time there are flaws discovered (Wayland Zombie Apocalypse) which wont be fixed at their origin.
This new version of wayland-rs brings several changes to the library API, in order to improve general ergonomics in writing Wayland clients and server programs. The main change is the introduction ...
It seems they don't give up but restructured in a way to overcome the language mismatch in this new release.
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Originally posted by MastaG View PostWell lets hope it lands before the next release in march.. then Fedora can benefit first.
No real reason to think that and no one has suggested it but over the last few release cycles some work has gone in after final release and before the focus has shiften on to the new cycle.
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Originally posted by Masush5 View Post
I don't know. Last i heard was, that wayland is missing some functionallity to implement all win32 behaviour but i don't know if that was/is the case.
For games this really does not matter, they rarely use popup menus if at all. For applications, I presume the solution would be some sort of translation from exact -> relative co-ordinates.
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Originally posted by treba View PostI don't think this is 3.34 material, but lets see. The good thing here is that things work quite differently from the classical X11 bypassing code, it's just about how things are handled internally in the compositor. So it should be much more solid, e.g. no tearing etc. Slowly the advantages of Wayland become more obvious.
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Very nice, but will this also work for xwayland windows? If not, it's usefulness would be rather limited, since all games on wine and the vast majority of native games only run under X(-wayland).
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