Bought fromage Feral's site, currently downloading. I was hesitating to buy it, hesitation gone-let's see what this got. I'll even try it on my old X4 + RadeonHD 7770.
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Feral Interactive Vulkan-izes Mad Max
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Originally posted by atomsymbol
I rebooted into Ubuntu 16.04 LTS and run Mad Max. The result is: It isn't faster than Radv.
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Originally posted by atomsymbol
A main difference between OpenGL and Vulkan is that in OpenGL it is much harder for programmers to make precise predictions (to reason) about memory management and resource usage. AZDO (approaching zero driver overhead) in OpenGL is much harder to achieve than in Vulkan.
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But why bother with AZDO-OpenGL when there's a clearly superior API nowadays? I'd have loved to see some AZDO stuff before Vulkan was a thing - I mean, stuff like MultiDrawIndirect and bindless textures have been around for a while - but now it kind of seems like a waste of time especially with Mesa support lagging behind.
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