Originally posted by schmidtbag
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Valve Rolls Out Wine-based "Proton" For Running Windows Games On Linux
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Originally posted by dimko View Post
Yeah, day when developers stopped doing native ports...
Now developers of video game have so many tools, of course we wish they use vulkan and that way release for linux it will be easier than doing on DX.
But right now we were loosing a lot of tracks, looks aspyr or feral, they didn't release so many games as before for some reason. So at the end I prefer have options to play video games than have nothing, without need to boot windows or pci passthrought and someone make it easier just install and play.
That is the reason maybe we didn't have port of The Witcher 3, complaining about the port they released for The Witcher 2. But now we have DXVK, that allow me to play the witcher 3, almost perfect some glitches that some graphics doesn't appear on the screen (that way make difficult to kill a monster). But if this solve and patched those games with less bugs or glitches, they are doing great.
Right now videos games that are release on windows have so many bugs, the industry of video games/software change a lot.
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Originally posted by duby229 View PostThis is fantastic news! Now Valve just needs to admit that proton is in fact an emulator and that the whole entire point of it is to achieve compatibility with Windows. Once that logical milestone is reached, then Valve should tell the Wine leaders to go fuck themselves while they make proton the official upstream codebase. As long as proton considers wine as upstream to it it will be limited by the fact that wine devs refuse to admit that it is an emulator and cannot possibly ever achieve good compatibility. This is a good step, finally a competent company forks wine! But they still need to make proton officially the upstream and they need to admit pubicly that it is an emulator and then they can proceed to strive for compatibility. Wines only concern is to implement the external interfaces windows exposes and they give a fuck about how they behave or whether their implementation could ever achieve compatibility. As long as they can write a unit test that checks for it's existence that's good enough for them even though an interface that doesn't behave right is pretty much worthless, they don't care as long as it exists and a unit test can show it. Proton desperately needs to be made upstream to wine, but only if Valve will admit that it is an emulator and will proceed to strive for compatibility.
... right?
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Last night I installed Steam beta so that I could try Steam Play. I then tried DOOM (2016), but it won't launch. I added the flag to make it start in Vulkan instead, but it also failed to launch. Discouraged, I tried DOOM (original) since that is also on the official support list. It doesn't run either. *shrug* I guess it's still in beta for a reason. I'm sure they'll work out these issues eventually.
I would rather enjoy PUBG support at some point. It's basically the only reason I still carry Windows. I spend the rest of my time on Debian.
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Originally posted by AsuMagic View Post
Hahaha, for a second I thought you were being serious.
... right?
Proton desperately needs to be made upstream to wine, but only if Valve will admit that it is an emulator and will proceed to strive for compatibility.
If the proton devs admit that it is indeed an emulator then they can begin striving for compatibility at which point it should definitely be made upstream to wine.
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Originally posted by dimko View PostYeah, day when developers stopped doing native ports...
A lot of people (myself included) still use Windows only because of a handful of games that haven't yet been ported. If enough of the top 100 selling games end up being compatible on Linux, that should help convince most people who still dual boot to use Linux more often, or even full-time. When this happens, I'm sure we might see the Linux usage statistics increase above Mac levels. At that point, Linux becomes much more of a viable market for game devs to deliberately target.
Meanwhile, Valve gets a certain % of every sale of a game. By the time Linux's marketshare becomes significant enough, Valve could increase their cut of the sale by 5% whenever a Windows game ends up on the Proton whitelist and is bought/played in Linux. Any game that is Linux-native would decrease Valve's cut by 5% (again, if bought/played in Linux). The idea behind this is "We (Valve) put in all the dirty work to get your game available to more consumers, so we expect more compensation. If you want to see better profits, you must port the game natively". If the game is popular enough, the amount of money the devs lose to Valve would hopefully be enough of an incentive where they'll do a native port themselves.
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Originally posted by duby229 View PostThe point I was trying to make is that wine won't admit that it is an emulator and they have never cared about striving for compatibility. The only thing wine devs care about is implementing interfaces and they couldn't possibly care any less if they actually behave the same way as the windows implementation does or not.
If the proton devs admit that it is indeed an emulator then they can begin striving for compatibility at which point it should definitely be made upstream to wine.
Additionally, Valve is already sending their work upstream to the WINE project where applicable, so the entire objection is kind of moot.
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Originally posted by Particle View PostLast night I installed Steam beta so that I could try Steam Play. I then tried DOOM (2016), but it won't launch. I added the flag to make it start in Vulkan instead, but it also failed to launch. Discouraged, I tried DOOM (original) since that is also on the official support list. It doesn't run either. *shrug* I guess it's still in beta for a reason. I'm sure they'll work out these issues eventually.
I would rather enjoy PUBG support at some point. It's basically the only reason I still carry Windows. I spend the rest of my time on Debian.
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Originally posted by Particle View Post
I don't think "admit" is the right word. There isn't some kind of historied conspiracy where Valve refuses to say Proton is a compatibility layer. You're hung up on some sort of ideological thing.
Additionally, Valve is already sending their work upstream to the WINE project where applicable, so the entire objection is kind of moot.
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