Originally posted by Mthw
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Firefox Developers Still Hesitant About Using EGL Over GLX On X11 Linux
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Originally posted by Mthw View Post
So instead of finishing what they started, they shoud just throw it all out and start over, while we wait another few years?
As far as I know, they aren't going to use Vulkan directly, but rather through gfx-rs (I'd prefer them to use Vulkano, but they have to resort to lock-in workarounds instead).
See here: https://github.com/szeged/webrender/commits/master
I don't expect Firefox to support Wayland, until switch to WebRender is complete anyway. So it will be XWayland until then.Last edited by shmerl; 27 May 2018, 02:47 AM.
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Michael : Stransky has send out patches to make glx/egl a run-time switch: https://bugzilla.mozilla.org/show_bug.cgi?id=1460255
It should be the last remaining bug preventing the wayland build to run accelerated layers, webgl and webrender (https://bugzilla.mozilla.org/show_bug.cgi?id=1438144)
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Originally posted by dfx. View PostFrom what I saw when last time I tried EGL on FF: it forces GLES and uses some kind of fucked-up even-more-unmaintained codepath that works like absolute shit. It's not EGL at fault but completely broken and abandoned acceleration of FF on Linux in general.
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Originally posted by nanonyme View PostMaybe they should just give an EOL date for GLX forcing people to either move to EGL or have nothing
This is what happens when someone tries to be nice and some people does not realise how they should replace their more than 5-6 years old hardware, because that is a period where actually upstream support really exists
On the other hand, there is a different power which says "why should i drop something old which works and to replace it with something new-old if that still does not work nice"Last edited by dungeon; 27 May 2018, 05:08 AM.
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