Game performance aside. A daily view of real gaming performance!
My sister and I recently purchased Graveyard Keeper for Linux (Unity 3d). We both are running this game on Fedora 28. She runs it under Gnome Desktop and I run it under Xfce4 Desktop.
She, while she has the more powerful notebook, more ram, better hd and graphics card, is suffering from permanent game freezes, stuttering, bouncing keys and regular game shutdowns. While I, on my underperformant notebook have the things far better. No freezes, no bouncing keys and no game shutdowns.
Gnome, that is based on Wayland is a huge mess. Once the game loads up a black window pops up telling my sister that the game doesn't respond and if she want's to close it (during load up time). She usually clicks that dialog away and continues loading the game. This doesn't happen under my Xfce4 setup.
Within the game itself, you can use W, A, S, D, E, F to interact with the game like moving around, opening inventory and so on. But pressing these keys for too long causes the game to bounce the hell out of it. If you keep the finger on 'D' for more than 5 seconds then the character won't stop moving to the right for more than 1 minute. This doesn't happen under my Xfce4 setup.
Within the game itself, my sister notices permanent game freezes and hangups during gameplay. In the middle of the walking process the character simply locks up and doesn't do anything. You can't open inventory, you cant move the character etc.... If you don't do anything here then the game ends up being shut down after a while... She has to press ESC a couple of times to avoid this from happening (maybe that black dialog has popped up in the background and had to escape away... dunno)... This of course doesn't happen under my Xfce4 setup.
So at the end... who cares if Gnome improved Gaming performance, if the rest simply doesn't really work... What benefits do I have with one or two frames more, if keyboard interaction and loading times cause Gnome to spit out dialogs telling one false information that the game has frozen (which is not true) and if the underlaying technology isn't able to correctly emit button and keyboard interactions.
My sister and I recently purchased Graveyard Keeper for Linux (Unity 3d). We both are running this game on Fedora 28. She runs it under Gnome Desktop and I run it under Xfce4 Desktop.
She, while she has the more powerful notebook, more ram, better hd and graphics card, is suffering from permanent game freezes, stuttering, bouncing keys and regular game shutdowns. While I, on my underperformant notebook have the things far better. No freezes, no bouncing keys and no game shutdowns.
Gnome, that is based on Wayland is a huge mess. Once the game loads up a black window pops up telling my sister that the game doesn't respond and if she want's to close it (during load up time). She usually clicks that dialog away and continues loading the game. This doesn't happen under my Xfce4 setup.
Within the game itself, you can use W, A, S, D, E, F to interact with the game like moving around, opening inventory and so on. But pressing these keys for too long causes the game to bounce the hell out of it. If you keep the finger on 'D' for more than 5 seconds then the character won't stop moving to the right for more than 1 minute. This doesn't happen under my Xfce4 setup.
Within the game itself, my sister notices permanent game freezes and hangups during gameplay. In the middle of the walking process the character simply locks up and doesn't do anything. You can't open inventory, you cant move the character etc.... If you don't do anything here then the game ends up being shut down after a while... She has to press ESC a couple of times to avoid this from happening (maybe that black dialog has popped up in the background and had to escape away... dunno)... This of course doesn't happen under my Xfce4 setup.
So at the end... who cares if Gnome improved Gaming performance, if the rest simply doesn't really work... What benefits do I have with one or two frames more, if keyboard interaction and loading times cause Gnome to spit out dialogs telling one false information that the game has frozen (which is not true) and if the underlaying technology isn't able to correctly emit button and keyboard interactions.
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