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Game Engine Powered Arcan Display Server With Durden Desktop Updated

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  • #11
    I think a diagramme displaying how the whole GFX stack from the kernel+drivers up to the DE all fits togethor, then you can show off the hybrid things like this Durban/Arcan situation and why it's so unique.
    Hi

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    • #12
      Originally posted by stiiixy View Post
      I think a diagramme displaying how the whole GFX stack from the kernel+drivers up to the DE all fits togethor, then you can show off the hybrid things like this Durden/Arcan situation and why it's so unique.
      Problem is that it varies with how you set it up, you can go the low level though egl(+streams or +gbm)/kms/evdev or high-level through sdl. I wrote another post showing how it can be used for other things, linking here.
      (... and for system graphics, games and other interactive applications but that would make the title just a bit too long...) Many of the articles here have focused on the use of Arcan as a "desktop engine" or "display server"; even though those are rather fringe application areas which only showcases a fraction of the feature…

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