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A Crazy Qt-Based 3D Wayland "Maze" Compositor
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"...won't see much in the way of real-world use..."
How long have you been a part of the Open-Source world? We're ALWAYS on the lookout for really cool ways to make our own lives harder.
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reminds me of the game Virus:
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OT: Progress of GPU BookSprint
@Michael
Are you already at Nuremberg?
If so, any news about the progress of the GPU Book?
The X.Org page has not yet been updated, ofc.
Pretty please keep us updated on this.
It's something I'm really looking forward to.
Maybe you can join them for the scheduled beer session, later this afternoon.
Edit: Im referring to http://www.phoronix.com/scan.php?pag...tem&px=MTE2MzE
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Re
Freakin' awesome!
Because of this 3D world of windows, it feels more spacious, you can see what's happening on more windows than on traditional representations.
Sure, it doesn't mean that it is easier to work with them.
Interesting concept.
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A Crazy Qt-Based 3D Wayland "Maze" Compositor
Phoronix: A Crazy Qt-Based 3D Wayland "Maze" Compositor
For those interested in Wayland, Qt, and 3D, there's an interesting new Wayland compositor out in the wild. This compositor renders a 3D maze using Qt and brings in some Wolfenstein 3D elements while allowing Wayland surfaces to be rendered on the walls...
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