Originally posted by skeevy420
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SWVKC Is A Vulkan-Powered Wayland Compositor Focused On Performance + Correctness
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Originally posted by gnulinux82From the README:
So the authors tries to distinguish the project with a focus on "correctness"... by "not caring too much for correctness". OK. Sounds like a really interesting project.
IOW: "here's some marketing bluster. btw all that stuff I just said is bullshit".
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Originally posted by shmerl View Post
Tell it to those who get GPU hangs due to buggy OpenGL.
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Originally posted by Zan Lynx View Post
If your OpenGL driver is buggy then your Vulkan driver is probably buggy too.Last edited by shmerl; 26 July 2020, 10:01 PM.
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Originally posted by shmerl View Post
Not really, especially if bugs (or workarounds for hardware "hazards") come from the shader compiler. Radeonsi is still using llvm, radv is using aco now. And bugs in aco are fixed much faster. So I'd take anything that's using radv over radeonsi any time. Or basically, more Vulkan, less OpenGL please. Once radeonsi will also be able to use aco, it will be much less of a problem.
However, to achieve the same functionality, the Vulkan application needs to do more work. So there's less potential for bugs in the driver, but more potential for bugs in the apps.
Edit: Idk if this was was your angle, but I'll give you this: if it will lock up, it's better to lock up the app rather than the driver.Last edited by bug77; 27 July 2020, 07:35 AM.
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Originally posted by gnulinux82
Cool handwaving bro. I bet you've never written a single line of graphics code.
Got as far as drawing some simple OpenGL scenes, but that was in college, almost 20 years ago and I drifted from graphics since. I'm not going to pretend things haven't changed since.
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Originally posted by gnulinux82
So basically, "I did some super basic graphics programming 20 years ago, listen to me pontificate about production grade drivers and compositors I've never worked on".
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