Originally posted by rene
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RADV Achieves Same-Day Conformance For Vulkan 1.1
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I hope that RADV will not adopt all the stink to, like the protected video playback. Those companies are full of shit, they are always advertising something like HLSL front end to SPIRV but that is from HLSL source, no one ever does the right thing like DXBC to SPIRV. Since you all use Linux here, just make sure that you see the difference.
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Originally posted by rene View PostThat is of course fantastic news, however, is RADV otherwise feature complete and fully conforming?
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Originally posted by Strunkenbold View PostReally impressive work by the driver devs. Its actually astonishing. However, it will take months till things appear in an official release. You may say thats no problem because we have no users of Vulkan 1.1 anyway but what if this changes? Maybe next feral game come with support, nvidia and amd binary users can start right away, mesa people wait 6 months till their distro picks up support...
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Originally posted by Dukenukemx View PostIs it possible to bring RADV to Radeon? Why is AMDGPU needed?
Running RADV on radeon rather than amdgpu on GCN hardware is probably doable (although the radeon IOCTL set might need some additions) but it hardly seems worth the effort.
Running on pre-GCN hardware is more of an issue - Mantle definitely needed GCN-level hardware and I *think* that is also the case for Vulkan, but I'm not 100% sure since IIRC the Vulkan spec was tweaked relative to Mantle in order to allow support on slightly less feature-ful hardware.Test signature
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Originally posted by bridgman View Post
Do you mean "radeon rather than amdgpu on GCN hardware" or "radeon so I can run pre-GCN GPUs" ? That's an important distinction AFAIK.
Running RADV on radeon rather than amdgpu on GCN hardware is probably doable (although the radeon IOCTL set might need some additions) but it hardly seems worth the effort.
Running on pre-GCN hardware is more of an issue - Mantle definitely needed GCN-level hardware and I *think* that is also the case for Vulkan, but I'm not 100% sure since IIRC the Vulkan spec was tweaked relative to Mantle in order to allow support on slightly less feature-ful hardware.
Dave.
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Originally posted by Strunkenbold View PostReally impressive work by the driver devs. Its actually astonishing. However, it will take months till things appear in an official release. You may say thats no problem because we have no users of Vulkan 1.1 anyway but what if this changes? Maybe next feral game come with support, nvidia and amd binary users can start right away, mesa people wait 6 months till their distro picks up support...
Originally posted by Strunkenbold View PostMaybe the release model of mesa should change from a time based release schedule to a feature based schedule.
Same for maintenance releases. It may sounds cool if you have 100 patches in each stable release but honestly I think once an important bug gets fixed, like fixes for popular games / apps, crash and hang fixes, fixes for WM / DE the release should happen at least in the same week.
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