This change is aimed at easing bottlenecking on a single CPU thread, so testing with an older or underclocked CPU might provide some interesting results.
Announcement
Collapse
No announcement yet.
Trying Out The New OpenGL Threaded Dispatch In Mesa 17.1
Collapse
X
-
The Borderlands sounds fantastic. I don't know why, but I can barely run it at high frames with a 3570k @ 4.3GHz and a 970 using proprietary drivers.
Maybe I'll just go with AMD and get one of their rebrands this generation if they're priced well.
Comment
-
Michael, I posted my experience with glthread and hitman here: https://www.phoronix.com/forums/foru...112#post939112
A significant improvement in playability, even though there is no real FPS boost.
I may only be seeing it like this because of how underpowered my GPU is in relation to my CPU. (alas 4 1/2 year old notebook)
Comment
-
The person in this thread who had performance gains had an Intel CPU. And it does appear (At least with our experience with Dolphin) that AMD is having some thread scheduling issues with Ryzen on current Linux kernels and Windows.
See if there's any perf improvements on Intel.
- Likes 1
Comment
-
Originally posted by Helios747 View PostThe person in this thread who had performance gains had an Intel CPU. And it does appear (At least with our experience with Dolphin) that AMD is having some thread scheduling issues with Ryzen on current Linux kernels and Windows.
See if there's any perf improvements on Intel.
Really strange because the multi threaded performance of Ryzen is really good, even better than intel in nearly all other scenarios.Last edited by LeJimster; 17 March 2017, 01:40 AM.
- Likes 1
Comment
-
Originally posted by boxie View PostThat's rather interesting. maybe something is not working properly?
Comment
-
Originally posted by LeJimster View Post
The scheduler issue, at least on the windows side has been largely debunked. However there is an obvious problem on Linux right now. The benchmarks from phoronix and another Linux user that I've seen so far show a bigger drop off in gaming performance compared to windows.
Really strange because the multi threaded performance of Ryzen is really good, even better than intel in nearly all other scenarios.
Comment
-
I don't believe anymore to this tests. I want to see the frametime graph and measuring the minimum fps not the average fps. The best experience is when the minimum fps do not go below the monitor refresh rate and the input latency is low.
In this new multi-threaded implementation should be interesting to see the minimum fps if changed.Last edited by sp82; 17 March 2017, 07:33 AM.
- Likes 1
Comment
-
I'd say that having the same frame rate with and without glthread on low settings is fairly unlikely. I don't know what went wrong there, whether steam didn't pick up the environment variable or whether PTS wiped out the environment.
Instead of messing with environment variables, you can create ~/.drirc with the following:
Code:<driconf> <device> <application name="Default"> <option name="mesa_glthread" value="true" /> </application> </device> </driconf>
- Likes 2
Comment
Comment