Originally posted by Tori
View Post
Announcement
Collapse
No announcement yet.
Development On Valve's VOGL Debugger Seems To Have Stalled
Collapse
X
-
Vogl was a good idea 15 years ago... Let's concentrate on vulkan for now.
As a side note, I think valve is putting enough effort into linux/steambox, but I'd like them to be more cooperative with the development community..
I think they still don't get the advantage of working in an open-source environment.
Also from a user/gamer point of view: I wouldn't mind helping more with debugging /testing if I had the chance. After all, the average Linux users is completely different from the average widsords user: we usually don't whine as much and we bug-report a lot . We also have a system that gives much more infos which means it's easier to pinpoint problems most of the time...
Awaiting source2 csgo
Comment
-
Originally posted by Cape View PostVogl was a good idea 15 years ago... Let's concentrate on vulkan for now.
As a side note, I think valve is putting enough effort into linux/steambox, but I'd like them to be more cooperative with the development community..
I think they still don't get the advantage of working in an open-source environment.
Also from a user/gamer point of view: I wouldn't mind helping more with debugging /testing if I had the chance. After all, the average Linux users is completely different from the average widsords user: we usually don't whine as much and we bug-report a lot . We also have a system that gives much more infos which means it's easier to pinpoint problems most of the time...
2-3 years ago Valve was talking about openGL, but since then I think their interest in things like vogl has dropped. Now they only promote Vulkan. Even the first meeting amongst Khronos members to kickoff Vulkan development was held in Valve's office.
Last edited by humbug; 18 January 2016, 03:40 AM.
Comment
Comment