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OpenGL 4.x Support For Mesa Still Inching Along

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  • uid313
    replied
    Originally posted by Ansla View Post
    Tablets with Windows preinstalled are in the overpriced category by default due to the M$ tax.
    Yes, and they are aware of that. Since they been losing out to Android.

    They fix that, they released Windows 8.1 with Bing which is heavily discounted version of Windows 8 aimed for cheap tablets.

    Leave a comment:


  • Ansla
    replied
    Tablets with Windows preinstalled are in the overpriced category by default due to the M$ tax.

    Leave a comment:


  • haagch
    replied
    Originally posted by zanny View Post
    It is sad how few x86 tablets there are that aren't overpriced.
    They exist, but you can't buy them without windows:


    Leave a comment:


  • zanny
    replied
    Originally posted by kaprikawn View Post
    That's fairly interesting. Obviously they're getting their ass handed to them by ARM, but they've started to punch well above their weight by leveraging their fabrication advantage. I have a Lenovo Miix 2 which, while having it's problems, is a fairly capable x86 tablet and I like it a lot (good for playing Hearthstone!).

    It's good to know they're using Mesa in their implementation in a market previously dominated by chip manufacturers who only do drivers as binary blobs.
    Yet Qualcomm chips are probably the most popular right now, and their GLES3 implementation in their Android blob is completely broken.

    Nvidia is showing mobile what a GPU in your pocket can do. Intel (should) be doing the same, really. It is sad how few x86 tablets there are that aren't overpriced.

    Leave a comment:


  • uid313
    replied
    Hope to see OpenGL 4.0 support soon.

    Show Mesa progress for the OpenGL, OpenGL ES, Vulkan and OpenCL drivers implementations into an easy to read HTML page.

    Leave a comment:


  • kaprikawn
    replied
    Originally posted by _SXX_ View Post
    They using it on Android and they have big plans for mobile CPU market. At least it's reason why extensions included in OpenGL ES implemented first.
    That's fairly interesting. Obviously they're getting their ass handed to them by ARM, but they've started to punch well above their weight by leveraging their fabrication advantage. I have a Lenovo Miix 2 which, while having it's problems, is a fairly capable x86 tablet and I like it a lot (good for playing Hearthstone!).

    It's good to know they're using Mesa in their implementation in a market previously dominated by chip manufacturers who only do drivers as binary blobs.

    Leave a comment:


  • _SXX_
    replied
    Originally posted by kaprikawn View Post
    Why is this pretty much down to Intel?
    Because they have largest graphics driver team on Linux.

    Originally posted by kaprikawn View Post
    What's their particular interest in furthering Mesa?
    They using it on Android and they have big plans for mobile CPU market. At least it's reason why extensions included in OpenGL ES implemented first.

    There also was other Linux-based mobile OSes Intel participated of course.

    Leave a comment:


  • Isedonde
    replied
    In other news, Marek recently landed 3 new OpenGL 4.0 features (parts of shader model 5) for r600 authored by Glenn Kennard. Thanks!

    Leave a comment:


  • V10lator
    replied
    Originally posted by kaprikawn View Post
    Why is this pretty much down to Intel? What's their particular interest in furthering Mesa?
    They have a open soure driver only (while nvidia has a closed source driver only and AMD has both) ? So they can't say "use our closed source driver, it has OpenGL 4.X" like the competition is doing.

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  • kaprikawn
    replied
    Why is this pretty much down to Intel? What's their particular interest in furthering Mesa?

    Leave a comment:

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