Originally posted by Gusar
View Post
I'm sure floating point is just as important (and with deferred renderers, it will be), and if s3tc was tomorrow free of legals issues, then the focus would switch to floating point textures.
So while it's not a hassle for some to just download the lib, it is a hassle for the distros, and for game developers who can't be entirely sure that s3tc is supported on a system with open source drivers.
That's my take on it all anyway.
Comment