Originally posted by Mangix
View Post
Announcement
Collapse
No announcement yet.
Mesa Zink Improvements For OpenGL-On-Vulkan Reportedly Make It Faster Than Radeon OpenGL
Collapse
X
-
I wonder if this would help Minecraft? Among "OpenGL apps that need to run faster," its the 10,000lb gorilla.
I am working on a Python script to bench it, but getting the client to run reliably is particularly frustrating. For instance, it likes to just randomly and silently fail to start up.Last edited by brucethemoose; 20 August 2022, 05:56 PM.
- Likes 4
Comment
-
-
Originally posted by paulocoghi View Post
smitty3268 there is nothing click-bait on the title nor the article, because Zink was quite close to RadeonSI since May, as Michael already pointed out.
In that occasion, Zink with RADV was about 86% the speed of the RadeonSI driver on the RX 6800 XT, also being faster in a few cases. Of course it was slower in many ones, but now you know that it's not only in one micro-benchmark, as you affirm.
There's zero reason to believe that Zink outperforms radeonsi in large numbers of tests, and a huge number of reasons to believe it doesn't. How about the fact that this commit specifically calls out 1 micro-benchmark as being faster, rather than, say, an actual game or full demo application. Or even listing 2 micro-benchmarks. It doesn't, because this change won't magically speed up the whole driver by 20% across real applications. It speeds up a micro-benchmark that might then affect real apps by 1%.
The ideal is for Zink to come close enough to native drivers that nobody really cares if it's a bit slower, because it's close enough to not matter. It's getting close to that point already, at least in some applications. We need some more exhaustive testing to make sure that's the case across the board, and I hope Michael does said tests.
- Likes 5
Comment
-
Originally posted by brucethemoose View PostI wonder if this would help Minecraft? Among "OpenGL apps that need to run faster," its the 10,000lb gorilla.
I am working on a Python script to bench it, but getting the client to run reliably is particularly frustrating. For instance, it likes to just randomly and silently fail to start up.
Minecraft benching would be a great way to test OpenGL on Vulkan performance for sure.
- Likes 3
Comment
-
Originally posted by smitty3268 View PostThat's one heck of a click-bait title by Michael.Last edited by ET3D; 22 August 2022, 02:24 AM.
- Likes 1
Comment
Comment