Announcement

Collapse
No announcement yet.

Zink Working On Sparse Textures, Other Improvements To Kick Off 2022

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Zink Working On Sparse Textures, Other Improvements To Kick Off 2022

    Phoronix: Zink Working On Sparse Textures, Other Improvements To Kick Off 2022

    After taking a roughly month-long holiday, Mike Blumenkrantz -- who has been leading the work on Mesa's Zink generic OpenGL-on-Vulkan implementation for Valve -- is back at the game...

    https://www.phoronix.com/scan.php?pa...Kicks-Off-2022
Working...
X