Phoronix: Zink Working On Sparse Textures, Other Improvements To Kick Off 2022
After taking a roughly month-long holiday, Mike Blumenkrantz -- who has been leading the work on Mesa's Zink generic OpenGL-on-Vulkan implementation for Valve -- is back at the game...
After taking a roughly month-long holiday, Mike Blumenkrantz -- who has been leading the work on Mesa's Zink generic OpenGL-on-Vulkan implementation for Valve -- is back at the game...