Announcement

Collapse
No announcement yet.

Mesa 21.3 Enables NGG Culling By Default For RDNA2 GPUs

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Mesa 21.3 Enables NGG Culling By Default For RDNA2 GPUs

    Phoronix: Mesa 21.3 Enables NGG Culling By Default For RDNA2 GPUs

    The Radeon Vulkan driver "RADV" within Mesa 21.3 is enabling NGG culling by default for Radeon RX 6000 series (RDNA2) GPUs and newer as another performance win...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Is this already done for OpenGL or not?

    Comment


    • #3
      Originally posted by tildearrow View Post
      Is this already done for OpenGL or not?
      To my knowledge no, however, this (skip to implementation details if it doesn't automatically) suggests it was actually ported over from the RadeonSI (?). If RADV's NGGC isn't the same thing whatever RadeonSI has already supposedly implemented then no, it probably won't be added for quite some time as it was just declared stable for Navi20. After all, ACO is still yet to be ported to RadeonSI.

      EDIT: Read the post below mine. Somehow I managed to miss the fact that this article was about RadeonSI not RADV.
      Last edited by eyesore; 08 October 2021, 03:52 PM.

      Comment


      • #4
        Originally posted by tildearrow View Post
        Is this already done for OpenGL or not?
        There is working NGG code in radeonsi OpenGL today, although I'm not sure if it is enabled by default yet. It was disabled for RDNA1 recently, but I *think* it is enabled by default for RDNA2.

        Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
        Test signature

        Comment


        • #5
          Originally posted by tildearrow View Post
          Is this already done for OpenGL or not?
          Yes, as far as I know it's enabled by default in RadeonSI on GFX10.3

          Comment

          Working...
          X