Originally posted by GruenSein
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Originally posted by GruenSein
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Originally posted by GruenSein
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Originally posted by GruenSein
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Originally posted by GruenSein
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Originally posted by GruenSein
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According to the IDC Apple has a mere 15% share of the smartphone market that's been mostly stable YoY for a while now. Want to take a swing at what the other 85% of the market is?
Also once again... clearly not a gamer. The gaming market for PCs and consoles, and the gaming market for mobile are almost entirely disjoint sets. Outside of games that are already casual the gaming community regardless of platform hates people who try to join those two sets together. So nobody cares about opening the door to Android or iOS, and going after the Mac and Linux shares are nothing more than an afterthought.
Also... no, while there will certainly be at least one proprietary API in the top 2, I can tell you right now which one it won't be: Metal. In fact Metal will be at the very bottom of the stack of currently maintained APIs. Vulkan will however be in the top 3, the only things that can come ahead of Vulkan in terms of share are DirectX and LibGNM (Sony's proprietary API).
Also keep in mind MoltenVK is a thing, if I'm a game developer or a porter and my goal is to bring Mac and Linux support why exactly should I bother writing twice what I can write once for (as dubious as Steams statistics are) 3.6% of the market? (keeping in mind that with few exceptions in the modern market if they're going to bother targeting Mac they're also going to target Linux)
Originally posted by GruenSein
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