Originally posted by humbug
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Updated AMDGPU-PRO Driver Has Performance Fixes, Mad Max Works On Vulkan
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Originally posted by werfu View Post
Support for Southern Island is supposed to be there since version 16.50 (http://www.phoronix.com/scan.php?pag...0-relive&num=1), but I haven't tried it yet,
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I accidentally started SteamVR with Vulkan from amdgpu-pro yesterday. The steamvr compositor, the steam library in VR and the desktop view work - SteamVR Home and all SteamVR applications do not.
I think for SteamVR support they would only need the external memory and the semaphore extension. Even when the developers are concentrating on SteamVR for radv now, I don't think this would take much time to at least get working.
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Originally posted by QaridariumI think the Linux Community (radv) do not even want the AMDGPU-PRO vulkan code anymore LOL
But who cares about users if LC is happy, really LC like DC as that represent very similar abstracted layered community , really abstracted or you should name these, and well of course that should not be easely also be accepted upstream
That was obvious stinky, on one hand not accepting abstraction as is but in the same time more bloat downthere is considered fine ... who are they think kidding at , that is kind of Big Fat Fresh Stinky BullShit. I think that what you call Linux Community is exactly something separted from its users, total not in touch... so i think majority of users think of this - hey, who cares about both i would do nvidia as always or switch to windows or well bsd if opensource is so desired or so
Total bullshit, AMD devs even take it as normal users to build their out of tree modules... so what is the point of kernel, it is easier to just disable that glorious bullshit from the kernel and use something else anywayLast edited by dungeon; 16 June 2017, 03:23 AM.
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Originally posted by Plagman View PostAMD is working on VR support for AMDGPU-PRO and we're working with them on it, not focused on radv.
Originally posted by QaridariumI think the Linux Community (radv) do not even want the AMDGPU-PRO vulkan code anymore LOL
I think radv will outperform the amdgpu-pro vulkan driver faster amd can release the code as opensource.
Look at this recent comparison of Doom with radv vs amdgpu-pro: https://www.reddit.com/r/linux_gamin...mance_in_doom/
Both CPU and GPU times are about twice as high on radv than on amdgpu-pro. I'm hoping that with SteamVR (e.g. SteamVR home) we can see similar performance differences, because as of now SteamVR Home takes really long rendertimes on the GPU: https://i.imgur.com/m5mv3wW.png (like in the top CPU graph, the bottom GPU graph should have everything below 11ms / the red line).
Obviously radv will mature and will hopefully have even better performance than amdgpu-pro, but at the moment it is far from that and it's a bit unclear how soon it will be at that point.
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Originally posted by dungeon View PostThat was obvious stinky, on one hand not accepting abstraction as is but in the same time more bloat downthere is considered fine ... who are they think kidding at , that is kind of Big Fat Fresh Stinky BullShit. I think that what you call Linux Community is exactly something separted from its users, total not in touch... so i think majority of users think of this - hey, who cares about both i would do nvidia as always or switch to windows or well bsd if opensource is so desired or so
Total bullshit, AMD devs even take it as normal users to build their out of tree modules... so what is the point of kernel, it is easier to just disable that glorious bullshit from the kernel and use something else anyway
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Originally posted by Pholostan View PostSeems like the open-source RADV driver is already working quite well, so I can't say I'm holding my breath for AMD to open-source their Vulkan driver.Test signature
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