Hi
So I'm using Mesa+LLVM Git on kernel 4.7.2 with radeon kernel module on a mobile Cape Verde (SI, 512su, 675Mhz, 1GB vram)(i7-3720QM, 16GB ram), and generally the experience is fantastic. Most games run the same as it used to on Catalyst, and some such as Shadow Warrior, Tomb Raider, The Raven and the Metro series run oh so noticeably better. :-)
But it seems some of my Unity games are noticeably slower than before.
I used to be able to run War For The Overworld at full HD and good settings smoothly, whereas with RadeonSI it is quite jerky. Even lowest settings is not very smooth.
The same can be said for Dreamfall Chapters, it is completely unplayable slow, until I disable shadows. Then the frame rate is practically smooth?
Does anyone have any hints for me to get performance better on Unity games? Any debug info I can provide?
So I'm using Mesa+LLVM Git on kernel 4.7.2 with radeon kernel module on a mobile Cape Verde (SI, 512su, 675Mhz, 1GB vram)(i7-3720QM, 16GB ram), and generally the experience is fantastic. Most games run the same as it used to on Catalyst, and some such as Shadow Warrior, Tomb Raider, The Raven and the Metro series run oh so noticeably better. :-)
But it seems some of my Unity games are noticeably slower than before.
I used to be able to run War For The Overworld at full HD and good settings smoothly, whereas with RadeonSI it is quite jerky. Even lowest settings is not very smooth.
The same can be said for Dreamfall Chapters, it is completely unplayable slow, until I disable shadows. Then the frame rate is practically smooth?
Does anyone have any hints for me to get performance better on Unity games? Any debug info I can provide?
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