Originally posted by haagch
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BioShock Infinite Runs Much Faster For RadeonSI On Mesa Git: ~40%
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I'll get excited when I see 150+++ fps from these AMD cards, I mean if a NVIDIA 950 can get 142fps then AMD should be able to achieve at least that with allot of these cards.
The real question is whether AMD can migrate these performance improvements over to all other games in due time, they need general platform/opengl improvements not just game specific tweaks.
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Originally posted by puleglot View Post
According to your HUD graphs the game is neither gpu nor cpu bound.
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Originally posted by mmstick View Post
It's very much CPU bound. Linux's CPU scheduler shuffles cores around so it never appears that a thread is maxing out a single core at a given time, even when it is, but looking at the HUD, I would say that the game is running as fast as it can on two out of four cores, but the two cores aren't fast enough. NVIDIA is probably able to offload more work onto a separate thread to achieve a higher framerate.
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Originally posted by ResponseWriter View Post... Looks like those tested are all VI or newer.
Since when is R7 370 Volcanic Islands?
It is Southern Islands. Not even Sea Islands. There is no Sea Islands tested at all. HD 7790, HD 8770, R7 260, R7 260X, R7 360 is missing. Hawaii/Grenada has a regression.
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Originally posted by mmstick View Postbut the two cores aren't fast enough.
Originally posted by puleglot View PostTo be honest it is not clear from the HUD that the game is CPU bound. Compare it with Witcher 2 running on my system:
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