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A few questions about video decode acceleration

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  • #91
    OpenGL can only handle the "render" part of the video pipeline (colour space conversion, scaling etc..) not the "decode" part (IDCT, MC etc..). Strictly speaking I guess you could do crude MC in OpenGL (some GPU settings would be wrong) but don't know if anyone has ever tried it.
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    • #92
      For those wondering what what is possibly available for hardware acceleration should see this link on the xbmc wiki.

      It is really complete, nothing too detailed about implementations but otherwise a good collection of techs.

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