Originally posted by darkbasic
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AMD Radeon Graphics Performance With The Linux 3.19 Kernel
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Michael Larabel
https://www.michaellarabel.com/
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Originally posted by Michael View PostI haven't been using the Oibaf PPA in weeks but have been using his better repo with LLVM 3.6 SVN, as mentioned in numerous articles.
Anyway as I said thanks for using live LLVM, this is *very* appreciated!
Originally posted by groo_pcd View Postjust saw the commits, they are 48 hours old, should be in mesa master soon. once they hit, my mesa compilation will kick in. at least llvm will be ready (compiling it now).
Instead I suggest you to make another, even more experimental ppa.## VGA ##
AMD: X1950XTX, HD3870, HD5870
Intel: GMA45, HD3000 (Core i5 2500K)
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Originally posted by darkbasic View PostI saw a couple of articles with LLVM 3.6 SVN in the past weeks but I tought they were exceptions, I guess I should look more carefully next time
Anyway as I said thanks for using live LLVM, this is *very* appreciated!
This is a separate branch which will probably NOT merge into master for a long time. I used such branches lots of time and I don't suggest you to use them for your ppa because there are *high* chances they will break something and that will mean Michael reverting to Oibaf which in turn means stable LLVM
Instead I suggest you to make another, even more experimental ppa.
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Originally posted by mannerov View PostI have tried it too with the mesa branch, and it works pretty good for me, and get perf gains on everything (+15% or more compared to llvm 3.5)
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Originally posted by groo_pcd View Posthi Michael, padoka ppa maintainer here (https://launchpad.net/~paulo-miguel-...e/ubuntu/mesa/)
If you find interesting, i fixed the opencl packages in my ppa, they are kinda broken with oibafs, missing amd64 build and amdgcn support (oibafs only provides r600).
Anyway, AMD clover/opencl is working in my PPA, so feel free to fire opencl 1.1 benchmarks at will.
I would like to seize the opportunity to reiterate that has of now, my ppa is less and less a derivative of oibafs, since ive been deviating from his work and adding more cutting edge stuff to mine (LLVM 3.6, clover/opencl with amdgcn support, intel experimental modules (rendernode,create2,async-swap, dri3 is off for now), and a few well tested apps (cmplayer, transmageddon). we all stand on the shoulders of giants (oibaf)
regards
As of right now, I think that most of the OpenCL tests that are in PTS will still fail to run, usually becuase there's a hand-ful of built-in functions in libclc that are not yet implemented that the specific benchmarks use, or in some cases because the benchmarks assume that the OpenCL implementation/device has image support (which libclc doesn't have yet).
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Originally posted by dungeon View PostYeah performance is there, but broken rendering too... some games are fine, but did you tried unigine valley, tesseract... those have very visible artifacts ?
Unigine heaven had compilation failure with missing instruction (but that's probably just a llvm 3.6 bug), but with opengl backend it was fine.
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Originally posted by mannerov View PostUnigine heaven had compilation failure with missing instruction (but that's probably just a llvm 3.6 bug), but with opengl backend it was fine.
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